The pyautogui.easeOutElastic will overshoot the destination and “rubber band” back and forth until it settles at the destination. The pyautogui.easeOutQuad is the reverse: the mouse cursor starts moving fast but slows down as it approaches the destination. This means that at the time that I ran the command, my mouse cursor was 54 pixels from the top of my screen and 362 pixels from the left of my screen. ![]() The total duration is still the same as the argument passed to the function. Note that you will have to use Add-Type if running from the console 1. The top-right of the screen or window is at ( Screen.width, Screen.height ). The bottom-left of the screen or window is at (0, 0). ![]() The z component of the Vector3 is always 0. Input.mousePosition is a Vector3 for compatibility with functions that have Vector3 arguments. The pyautogui.easeInQuad function can be passed for the 4th argument to moveTo(), move(), dragTo(), and drag() functions to have the mouse cursor start off moving slowly and then speeding up towards the destination. The current mouse position in pixel coordinates. PyAutoGUI has other tweening functions available in the pyautogui module. You will get a message box displayed with the coordinates of the current. Click anywhere inside the text of the GetCursorPos routine and press the F5 key to run the GetCursorPos macro. ![]() This is known as a linear tween or linear easing function. Sub SetCursorPos () ' Looping routine that positions the cursor. see, im guessing that if i DID have autoclickers or some cheat like that, the coordinates would go bouncing all over. it is very annoying to look all around when gaming, and i installed this so people don't keep assuming I auto click. Normally when moving the mouse over a duration of time, the mouse moves directly towards the destination in a straight line at a constant speed. It Works Perfectly though, I would give it a 5 star review, if only there was an option that allowed you to look at the coordinates in a corner of the screen. So, how do I find mouse coordinates so I can script a mouse move / click You can right click the icon of any running AHK script and select 'Window Spy', or you can search for 'Window Spy' in the Windows start menu. You can probably skip this section if you don’t care about this.Ī tween or easing function dictates the progress of the mouse as it moves to its destination. Tweening is an extra feature to make the mouse movements fancy. So what I need is a way to get a mouse click and find out which side of the cube I am clicking on and at what coordinates, so I can place the annotations. Note that you will have to use Add-Type if running from the console 1.
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